With today being the final day of 2012, it’s time to take a look at all of the news, information and details that have surfaced over the past year regarding the upcoming title, “Destiny.”
Back in August of this year, Bungies Studios sent out an offering to a very select few to take part in “Destiny’s” beta phase.
Bungie has some very specific and curious minds they wish to invite to the beta.
“The mazes that [Bungie’s User Research department builds] into their Laboratorium are meticulously customized for the people they choose to run through them.
“If you have yet to be selected, sit tight–and make sure that the email address attached to your profile is one that you still check. Your time may yet come,” Bungie said.
Later in November, there was a large amount of details and info revealed from various sources who have been working on “Destiny.”
The report stated there was a meeting between Bungie and a Vancouver-based online infrastructure studio, Demonware, that was leaked onto the web via a blog an attending person wrote.
Apparently what was detailed “covered everything from game story, factions, art, engineering, tool chain, graphics, audio, player investment mechanisms, player progression, UI, and web and mobile apps.”
The person added saying, “a live scene walk through demonstrating lots of atmospherics, huge amounts of trees and foliage (SpeedTree), particle effects, dynamic lighting and dynamic time of day ending in a sun set”, before giving attendees hands-on time with the game.”
The unknown name went on to fully detail their opinion about how they think this game still feels a bit like Halo.
“At the end of the day I was excited about the game, I like the feel of being in a large world with different destinations and the interactions along the way.
“It actually brought back a sense of exploration I recall from playing [Elite] many years ago, although there was no opportunity to shoot aliens in the face in Elite.
“I’m not fully sold on the appeal of being able to change the colour of a weapon, but I guess it works in China, and customization and individual identity is a big theme for the game,” the source said.
Finally at the end of November, major story details were leaked and revealed big story points for “Destiny.”
“Our story begins seven hundred years from now in the Last City on Earth, in a Solar System littered with the ruins of man’s Golden Age. A massive, mysterious alien ship hangs overhead like a second Moon.
“No one knows where it came from or what it’s here for, but only that it’s our protector. Meanwhile, strange, alien monsters creep in from the edge of the universe, determined to take Earth and the Last City.
“We are young ‘knights’ tasked with defending the remains of humanity, discovering the source of these monsters and – eventually – overcoming it,” the report stated.
“Destiny” is scheduled to be released sometime during 2013 on the Xbox 720.