If you’re a Christmas noob (or just a regular noob), you’ve come to the right place. If Call of Duty: Black Ops 2 was in your stocking this year, and you’ve never played a previous Call of Duty title before, then you definitely need to keep reading. The label of “noob” is nothing of which to be ashamed. We have all been there at one point during our illustrious Call of Duty careers. You pick up the sticks for the first time, trembling with excitement as a game of Team Deathmatch is loading, select one of the default class loadouts, and head on your way. You have no idea what weapon is in your hands, what perks you are using, or how to traverse the map. You see an enemy, but he downs you before you know what button to press. As the game proceeds, you continue to struggle with your aim, losing every gunfight you encounter, and wondering how this game could ever be fun. Your initial exhilaration quickly turns into frustration as you end your first match with 0 kills and 25 deaths—at least that’s how my first game of Call of Duty 4: Modern Warfare went.
Take it from someone who has been there before, things will get better. The first and most important aspect to improvement is getting a hold of your aim. This is something you will have to do on your own. The more you play the game, the more comfortable you will eventually become with the controller. If you still feel like you can’t shoot the broad side of a barn, then you have two options. You can play the single-player campaign on the easiest difficulty to get your sea legs, and immerse yourself in an amazing storyline as well. The other option, which I personally recommend, is to join the Combat Training playlist within Multiplayer. From the main menu, select Play Online > Public Match > Find Match > Combat Training > Bootcamp. Bootcamp allows you to play with a mix of low-level players like yourself, and AI bots. The bots are slow to react, giving you a little more slack when aiming and shooting at them. Your stats do not count in Bootcamp, but you will gain weapon and level XP, allowing you to unlock a number of perks, attachments, scorestreaks, etc. At level 11, you will be locked out of the Bootcamp playlist, but you can still compete in the Objective playlist within Combat Training. Like Bootcamp, you can rank up in Objective at half the level of XP you would earn in normal ranked matches.
Ok, now you’re ready to move on to the realm of ranked matches, where the big boys play. No more bots, you are now facing real people that WILL shoot when they see you. You might have been able to get away with running aimlessly in the middle of maps during Combat Training, but you will not last long in ranked matches with that playstyle. When moving around the map, there are generally two rules of thumb: (1) Stick to the edges, and (2) NEVER sit in one place for too long. Roaming the edges of the map limits your encounters to take place in front of you, which eliminates being shot from behind. Secondly, if you sit in one area for too long, especially if you have killed someone in said area, people will come for revenge.
Finally, let’s talk about custom classes. In Black Ops 2, creating a class revolves around the “Pick 10” system. This means that each component of building a class (weapon, attachments, perks, equipment, etc.) is worth a single point, and the max amount of points that can be used per kit is ten. With this system, there are endless combinations with which one can experiment. But because you are a noob, there are only a few setups that will work to your advantage. In order to achieve as much benefit as possible, here are my two best class recommendations for new players:
ATTACHMENTS: Laser Sight, Suppressor, Fore Grip
PERK 1: Lightweight
PERK 2: Toughness
PERK 3: Dexterity
WILDCARDS: Primary Gunfighter
This is an excellent sub machine class for close-range encounters. I like this class mostly because everything (except for Primary Gunfighter) is available to you as soon as you unlock Create-a-class. The PDW is my favorite choice because it has the highest magazine capacity of the SMG’s, which means less reloading for you. Primary Gunfighter is a wildcard that allows you to place three attachments on your primary weapon. All new players should take advantage of this. You will be getting the most kills with your gun, so it makes sense to “bling” it up as much as possible. Laser Sight in combination with Dexterity is extra deadly. Being able to have accurate hipfire while getting your gun up quickly after sprinting is a huge plus when it comes to close-range gunfights. The suppressor will help keep you off the minimap to enemies, while the fore grip will decrease the amount of recoil on your PDW. Toughness is also a great perk for new players because it severely decreases the amount of flinch you experience while being hit with bullets, making it easier for you to stay on target. Finally, Lightweight allows your player character to move quicker, which helps you get to objectives faster as well as becoming a harder target for enemies to hit.
ATTACHMENTS: Reflex, Quickdraw, Fore Grip
PERK 1: Flak Jacket
PERK 2: Cold Blooded
PERK 3: Tactical Mask
WILDCARDS: Primary Gunfighter
Here is a great assault rifle class for beginners. The only downside is that you have to wait until level 32 to unlock Flak Jacket. For the time being, you can use either Lightweight or Hardline in its place. Truth be told, you can use any of the assault rifles for this class, because they are all very good in their own ways. I chose the MTAR because it is a very flexible weapon that can compete in short, medium, and long-range encounters. It is also the first assault rifle available. The Reflex sight is a red dot sight that will improve your precision when aiming. Quickdraw is a weapon handle that allows you to aim faster. Once again, the fore grip is used here to decrease weapon recoil. In terms of perks, Cold Blooded comes in handy when facing enemies using the target finder scope. When using Cold Blooded, you do not become illuminated in their sights. Tactical Mask is also a great perk for beginners, because you become more resistant to concussion grenades, flashbangs, and shock charges. Finally, Primary Gunfighter is utilized once again to allow you to use three attachments on your assault rifle.
If you have read this far, congratulations on taking Step 1 to becoming a better Call of Duty player. When you feel like you have a better grasp on the game, check out one of my other articles, which outlines a few more important tips to improve your overall scores: http://rootshed.com/article/black-ops-2-tips-how-to-get-better-scores. However, please play through at least one prestige before you read that article. For all new players out there, if I can give you one piece of good advice, it is that you should NEVER WORRY ABOUT YOUR STATS! Just play the game and have fun, you will get better over time, believe me. See you on the battlefield soldiers!